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Jeebus help me, D&D 4th Edition sounds great. - Portrait of a Young Man as The Artist — LiveJournal
abmann
abmann
Jeebus help me, D&D 4th Edition sounds great.

Current Mood: geeky geeky

26 comments or Leave a comment
Comments
tandu From: tandu Date: December 19th, 2008 07:57 pm (UTC) (Link)
Have you been drinking drugged koolaid again?
abmann From: abmann Date: December 19th, 2008 08:03 pm (UTC) (Link)
I don't think so. I've been listening to the D&D podcast from WoC. The mechanics sound rather neat.
zesty_pinto From: zesty_pinto Date: December 19th, 2008 08:08 pm (UTC) (Link)
I'm glad you like it, although all I keep hearing is how watered-down the characters are now since there was such an emphasis for balance.
abmann From: abmann Date: December 19th, 2008 08:11 pm (UTC) (Link)
I'm more impressed that low level characters can actually do things. Also, the healing surges are nifty and heroic.
zesty_pinto From: zesty_pinto Date: December 19th, 2008 08:15 pm (UTC) (Link)
Indeed, if there is one thing I should give them kudos for, it's for breaking the need for token characters, but that said: still very iffy if everything needed this much balance.

Talking about this makes me want to start up a Mechwarrior rpg campaign again.
abmann From: abmann Date: December 19th, 2008 08:19 pm (UTC) (Link)
I'm cool with balance. You don't want one character dominating encounters. Though I recognize the fun in the super thwacker.
zesty_pinto From: zesty_pinto Date: December 19th, 2008 08:20 pm (UTC) (Link)
Yeah, but to the point where having a class is practically nothing more than a title?
abmann From: abmann Date: December 19th, 2008 08:21 pm (UTC) (Link)
Then you distinguish your character with something other than abilities and effects.
zesty_pinto From: zesty_pinto Date: December 19th, 2008 08:22 pm (UTC) (Link)
Yes, but that's the thing: why even keep the class names to begin with then?
abmann From: abmann Date: December 19th, 2008 08:33 pm (UTC) (Link)
Shrug? I think you may be exaggerating though. I'm going to look through the book some and we'll see. :)
lady_fox From: lady_fox Date: December 19th, 2008 09:18 pm (UTC) (Link)
To give the character a concept from which to act? As in real life, a priest and a thief are going to have very different personalities and traits. It gives more opportunity for actual ROLE playing, as opposed to dice-rolling...
zesty_pinto From: zesty_pinto Date: December 19th, 2008 09:30 pm (UTC) (Link)
It's a strange thing to justify though, considering how the changes made towards fourth actually appeal, mechanics-wise, to those who play grind-intensive games like World of Warcraft or the like.

The fact that third edition had to add so many little nitpicks that people used as tricks of the trade just to hold back the endless interpretations people who do with their roleplaying of spells and the like to get around situations, it should say that it actually would dissuade more roleplaying because of how mechanical it is now.

That aside, classes themselves never had much to bind them beyond strict edicts the equivalent of a "thou shalt not kill" in terms of simplicity. This allowed many open interpretations for characters as-is already.
antarcticlust From: antarcticlust Date: December 20th, 2008 12:33 am (UTC) (Link)
I noticed the WOW-esque feel right away - you're not alone in that interpretation. That actually turned me off quite a bit - I also feel like the game's emphasis became so combat-intensive that the storytelling element (which has always been weak) just got even weaker.
abmann From: abmann Date: December 22nd, 2008 08:19 pm (UTC) (Link)
See, I saw that and thought, "Oh cool, it plays like WoW." Except that you get to roleplay too instead of dealing with L337 haxors trying to steal your ears.
zesty_pinto From: zesty_pinto Date: December 22nd, 2008 09:54 pm (UTC) (Link)
People do that normally in WoW already, though. I've heard there are servers devoted to RPing and the like and I certainly read about enough WoW drama as a result of inadequate rpers and their fantasy worlds where they hit on the Lich King and whatever else.

I guess it can be a blessing in certain respects since rp'ing is now TOTALLY independent from the rpg itself, but this cellular nature that has grown from this just seems so unnecessary.

Still, even as I thought about this, I guess I can understand why since this is an attempt to return the RPG genre back to the pencil and paper that begat it. It reminds me a lot of subculture things that became mainstream like how Dragonball Z brought fans of anime and Final Fantasy brought fans of console rpgs.

Perhaps in time, if 4th really brings in the new players, they'll offer an Advanced 4th Edition for people looking for something more role-playing intensive.
nathan_lounge From: nathan_lounge Date: December 19th, 2008 10:02 pm (UTC) (Link)
I don't have an appropriate geek-loser icon.

You should feel shame AND guilt!
abmann From: abmann Date: December 19th, 2008 10:33 pm (UTC) (Link)
How much did you game in college, hmm?
nathan_lounge From: nathan_lounge Date: December 20th, 2008 12:25 am (UTC) (Link)
I played in your game. That was what? Three sessions? Then Robin's Illuminati University game, which lasted 2 sessions. I ran/played in a some one-shots. But that's pretty much it.

I realized I didn't like role playing when I'd spend the entire time trying to break the system and min-max my character.

I also played in Conan's Dairyland game. That was probably the best game I've ever played.

Anyways, I stand by my bigotry and judgment.
alyska From: alyska Date: December 19th, 2008 10:13 pm (UTC) (Link)
you know, i've got a nigh-unused 4thed gift set that i'd likely be willing to sell you. handbook, monster manual, etc. comes in a hard case. all untouched except for the plastic being taken off of them. retailed for $120 when they came out...
abmann From: abmann Date: December 19th, 2008 10:32 pm (UTC) (Link)
I'd have to look through them first but I'm interested.
From: ex_hellocth126 Date: December 20th, 2008 12:24 am (UTC) (Link)
I'm not a huge fan of 4th edition right now. Part of this is because I'm one of those people who who really enjoys the crunchiness of mix & matching classes and feats and other sources of new powers and abilities to build a character, and 4th Ed has severely curtailed that. They've boiled down the classes in usually one of two possible "build paths", and it's very hard to make a playable character that falls outside of that range. Another thing I really dislike is how severely curtailed the magic system is. I don't know why anyone would ever play a wizard in 4th ed.
antarcticlust From: antarcticlust Date: December 20th, 2008 12:35 am (UTC) (Link)
It feels like...WoW/Diablo. Sigh. If I wanted to play WoW all the time, I'd play WoW all the time.
From: ex_hellocth126 Date: December 20th, 2008 12:40 am (UTC) (Link)
This is what everyone says about it. I haven't played a lot of WoW, but I did Diablo II a lot, and that's pretty accurate.
antarcticlust From: antarcticlust Date: December 20th, 2008 12:51 am (UTC) (Link)
I mean, there's a time and a place for both of those games (I've played them both and loved them), but to me what table-top gaming offers that computers don't is, well, the ROLEplay.
not_a_girl From: not_a_girl Date: December 20th, 2008 01:11 am (UTC) (Link)
Aha, so you're a crack-addict now. Gotcha.
world_rim_walke From: world_rim_walke Date: December 22nd, 2008 03:40 pm (UTC) (Link)
I played it. It felt a little like Magic the Gathering. Those who'd played World of Warcraft said it felt like that. I wasn't impressed, but that doesn't mean that you shouldn't make your own determination.
26 comments or Leave a comment